The Two Towers Trebuchet is the tower the title screen labels "Stones on a crowd", and that label is the whole idea. It throws slow stones a long way, and each stone hurts every attacker where it lands. This guide covers…
Tower defense
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The Two Towers Archer Tower is the first tower on the title screen, and its label there is "Fast arrows". Fast arrows sound like they should answer everything. They do not. This guide is about the one thing that makes…
The Two Towers Fire Tower is the tower for crowds. It throws fire pots that leave the road burning, and fire burns through armor. This guide shows you which attackers the game itself tells you to burn, how to read the…
The Two Towers ballista is the tower you pick when armor, shields and helpers are what break your gate. It fires a heavy bolt through a line of attackers and ignores armor. This guide covers what the Ballista does, which…
Two Towers hill towers are the two extra towers you buy once the game is under way. You start with two towers guarding the city gate, one on each side. Later you can buy a tower for West Hill and one for East Hill, with…
The Two Towers king stage comes every fifth stage, and it is where most runs end. On stage 5, 10, 15 and every fifth stage after, a king leads the attack. The game calls him very strong, and he hurries the attackers…
The two towers gate is the whole game. In Two Towers, attackers march on the city gate, and if it falls, the game is over. Your towers kill. The gate is what buys them time. Between attacks, the gate's sheet gives you…
These two towers tips are for the moment the game stops being about the gate. Most attackers in Two Towers march down the road and hit the city gate. Two kinds do not. Sappers go after your hill towers and dig under…
The first decision in Two Towers comes before a single attacker appears: which tower goes on each side of the gate. This Two Towers strategy guide reads every pairing of the four towers against the attackers' own cards,…
Most lost runs in a tower defense game come down to one attacker you had no answer for. These tower defense tips go through every attacker in Two Towers, group them by the problem they cause, and match each one to the…
If you are looking for a medieval history game to use in a lesson, you probably have three questions before anything else. Does it cost anything? Will it run on the school's computers or tablets? And is the history in it…
A good tower defense game is easy to start and hard to put down: you place your defenses, the enemy marches in, and every wave asks one more question of your plan. Two Towers is one you can open in a browser tab right…